Kai
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Kai

The Shotcaller

Warrior Shield

“Don't have all the fun without me.”

Max HP
875
Defense
41
Attack
46
Attack Speed
0.39
Attack Range
1
Crit
15
Max Mana
105
Starting Mana
50
Mana Regen
4

How to Play

A melee Warrior whose Resolute Strike gains a Shield scaling 400% with Attack and adds area damage equal to the Shield left. Stack Attack. The Unstoppable gains Attack with every Shield, so it pairs with Pollen and Gustav, who shield every second; The Bold gives faster casts and permanent Shields, and The Intrepid grows Crit during Rush.

Starting Ability

ActiveResolute Strike

Charge up a mighty attack, gaining 300 (+400% Attack) (+250% Magic) Shields. After 2 seconds, deal 100 (+150% Attack) damage plus bonus damage equal to Kai's remaining Shields to surrounding enemies.

B-Rank Specialization

At B rank you pick one of three. Tap the cards to compare.

Shield

The Unstoppable

Passive Ability

Gain 60 (+25% Attack)% more Shields from all sources.

Whenever Kai gains Shields, he also gains 9 (+6 per rank) Attack.

Shield

The Bold

Passive Ability

Gains class Tank

Resolute Strike hits 1 second faster and affects a larger area.

On cast after Stall (15), gain 100 (+400% Defense) lasting Shields.

RushCritBackup

The Intrepid

Passive Ability

On Crit for Rush (6), permanently gain 1 (+1 per rank) Attack and 100 (+200% Attack) lasting Shields.

Whenever a Warrior Crits reduce their target's Defense by 2 (+1 per rank). Backup.

Player Build Stats

Specializations, upgrades and items players picked for Kai in shared builds. Each shows the pick rate (bold), the clear rate of builds with that pick, and the number of builds.

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Recommended Items

Picked from the game data to match Kai's mechanics, class and the stats their abilities scale with. The tags before each item name say why.

Warrior onlyAttack scalingWarrior's Greataxe

+15 Crit+25 Attack

On combat survival, if held by a Warrior this item gains 12 Attack.

Warrior onlyAttack scalingWarrior's Sword

+15 Crit+25 Attack

If this item is held by a Warrior, double its stats.

Warrior onlyAttack scalingWarrior's Bow

+20 Attack Speed+25 Attack

If this item is held by a Warrior, double its stats.

ShieldMagic scalingShattering Charm

+25 Starting Mana+4 Mana Regen+25 Magic

Whenever the holder Shields another Hero, damage all enemies equal to 50% of the Shield applied.

ShieldDefense scalingRunic Buckler

+60 Defense

At start of combat, the holder gains a Shield equal to 250% of their Defense.

Warrior bonusAttack scalingWarrior's Glyph

+75 Attack

The holder counts as a Warrior during combat. If they were already a Warrior, they gain +25% Attack.

A/S Rank Class Upgrades

A and S rank upgrades are class upgrades: the options come from the hero's class, not the hero (game tutorial). In the current data the A and S rank options are the same list. S rank heroes also get one more item slot. Expand to see the options.

Warrior A/S rank options (15)
Class UpgradeCritical Invigoration

On Crit, heal (+50% Crit) health and gain 3 Mana.

Class UpgradeCritical Attack Growth

On Crit, permanently gain 2 Attack.

Class UpgradeCritical Aggression

For Rush (10), gain +100% Crit.

Class UpgradeRush Overdrive

Rush abilities last 3 seconds longer. Backup.

Class UpgradeBrutal Force

Gain 100 Attack and 20 Omnivamp.

Class UpgradeVictorious Presence

On combat victory, Warriors permanently gain 25 Attack. Backup.

Class UpgradeFight and Win

On damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.

Class UpgradeCritical Attacks

This Hero's auto attacks gain 150 Crit.

Class UpgradeHit Hard, Hit Fast

For Rush (8), gain +100% Attack.

Class UpgradeRanger

Gain 1 Range and 50 Attack.

Class UpgradeRush Strength

Warriors gain 2 Attack per Rush trigger this game. Backup.

Class UpgradeShielding Presence

At start of combat, Warriors gain 1000 (+500 per rank) lasting Shields. Backup.

Class UpgradeUnfiltered Rage

Gain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.

Class UpgradeShield Power

This Hero gains 1 Attack per 8 Shields it has (Max Bonus: 1000).

Class UpgradeScaling Attack

At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 33 Attack.

See everything on the class page

Heroes with the Same Mechanics

How to read the numbers: base value (+N% Stat) adds N% of that stat, (+A per B Stat) adds A for every B of that stat, and values split by slashes (/) are per rank.