Sal
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Sal

The Keeper

Mage Frost

“See? We're still here.”

Max HP
725
Defense
34
Attack
30
Attack Speed
0.42
Attack Range
2
Crit
15
Max Mana
100
Starting Mana
50
Mana Regen
4

How to Play

A range-2 Mage whose stacking Permafrost makes auto attacks bounce to a nearby enemy for Magic-scaling damage and Frost. Stack Magic. The Breezy is a Backup for Mages and Duelists that apply debuffs, The Brisk makes use of Crit, and The Lover raises the Defense of the hero right in front; with Pimenta in front, both get the bonus.

Starting Ability

ActivePermafrost

Sal empowers her attacks, causing them to also hit the nearest enemy to Sal's target, dealing 10 (+50% Magic) bonus damage and inflicting 1 (+1 per rank) Frost. This ability stacks.

B-Rank Specialization

At B rank you pick one of three. Tap the cards to compare.

DebuffBackup

The Breezy

Passive Ability

Gains class Duelist

Whenever a Mage or Duelist inflicts a Debuff, they gain (+1 per rank) Attack Speed and (+1 per rank) Magic. Backup.

The Lover

Passive Ability

At start of combat, Heroes directly in front of Sal permanently gain 20 Defense. Pimenta gains 20 more.

FrostCrit

The Brisk

Passive Ability

Gains class Warrior

Bonus damage from Permafrost can Crit.

On Crit, inflict 1 (+1 per rank) Frost.

On cast, Sal gains (+33% Attack) (+33% Magic) Crit.

Player Build Stats

Specializations, upgrades and items players picked for Sal in shared builds. Each shows the pick rate (bold), the clear rate of builds with that pick, and the number of builds.

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Recommended Items

Picked from the game data to match Sal's mechanics, class and the stats their abilities scale with. The tags before each item name say why.

Mage onlyMagic scalingMage's Wand

+25 Starting Mana+25 Magic

On active ability kill, if held by a Mage this item gains 10 Magic.

Mage onlyMagic scalingMage's Staff

+15 Crit+25 Magic

If this item is held by a Mage, double its stats.

Mage onlyMagic scalingMage's Tome

+4 Mana Regen+25 Magic

If this item is held by a Mage, double its stats.

FrostMagic scalingAmulet of Storms

+25 Starting Mana+4 Mana Regen+25 Magic

On cast, remove 30 Frost from each enemy with 30 or more Frost to Stun those enemies for 2.5 seconds.

FrostMagic scalingFreezing Wand

+4 Mana Regen+25 Magic

On cast, inflict 12 Frost on the nearest enemy.

Mage bonusMagic scalingMage's Glyph

+75 Magic

The holder counts as a Mage during combat. If they were already a Mage, they gain +25% Magic.

A/S Rank Class Upgrades

A and S rank upgrades are class upgrades: the options come from the hero's class, not the hero (game tutorial). In the current data the A and S rank options are the same list. S rank heroes also get one more item slot. Expand to see the options.

Mage A/S rank options (15)
Class UpgradeMage Armor

At start of combat, if this Hero is in the front row they gain (+100% Magic) Defense.

Class UpgradeHermit

At start of combat, if this Hero is alone in the back 2 rows they gain +33% Magic and +50% Crit.

Class UpgradeStall Certainty

Stall abilities trigger 6 seconds faster. Backup.

Class UpgradeEnchanted Attacks

On auto attack, deal (+100% Magic) bonus damage.

Class UpgradeArcane Destruction

On cast, gain 100 Crit.

Class UpgradeBurning Casts

On cast, inflict (+50% Magic) Burn on enemies in range.

Class UpgradeBurning Absorption

On cast, gain 1 Magic per 3 Burn on enemies in range.

Class UpgradeStalled Heat

After Stall (20), inflict (+100% Magic) Burn on all enemies.

Class UpgradeMagical Growth

At start of combat, Mages permanently gain 20 Magic. Backup.

Class UpgradeFreezing Casts

On cast, inflict (+25% Magic) Frost on enemies in range.

Class UpgradeFreezing Absorption

On cast, gain 1 Magic per 5 Frost on enemies in range.

Class UpgradeStalled Cold

After Stall (20), inflict (+35% Magic) Frost on all enemies.

Class UpgradeStalled Growth

After Stall (25), permanently gain 40 Magic.

Class UpgradeInstacast

After Stall (15, 30, and 45), gain 100 Mana.

Class UpgradeFast Cast

Gain 8 Mana Regen and 40 Starting Mana.

See everything on the class page

Heroes with the Same Mechanics

How to read the numbers: base value (+N% Stat) adds N% of that stat, (+A per B Stat) adds A for every B of that stat, and values split by slashes (/) are per rank.