
The Breezy
Gains class Duelist
Whenever a Mage or Duelist inflicts a Debuff, they gain (+1 per rank) Attack Speed and (+1 per rank) Magic. Backup.
The Keeper
“See? We're still here.”
A range-2 Mage whose stacking Permafrost makes auto attacks bounce to a nearby enemy for Magic-scaling damage and Frost. Stack Magic. The Breezy is a Backup for Mages and Duelists that apply debuffs, The Brisk makes use of Crit, and The Lover raises the Defense of the hero right in front; with Pimenta in front, both get the bonus.

Sal empowers her attacks, causing them to also hit the nearest enemy to Sal's target, dealing 10 (+50% Magic) bonus damage and inflicting 1 (+1 per rank) Frost. This ability stacks.
At B rank you pick one of three. Tap the cards to compare.

Gains class Duelist
Whenever a Mage or Duelist inflicts a Debuff, they gain (+1 per rank) Attack Speed and (+1 per rank) Magic. Backup.

At start of combat, Heroes directly in front of Sal permanently gain 20 Defense. Pimenta gains 20 more.

Gains class Warrior
Bonus damage from Permafrost can Crit.
On Crit, inflict 1 (+1 per rank) Frost.
On cast, Sal gains (+33% Attack) (+33% Magic) Crit.
Specializations, upgrades and items players picked for Sal in shared builds. Each shows the pick rate (bold), the clear rate of builds with that pick, and the number of builds.
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Picked from the game data to match Sal's mechanics, class and the stats their abilities scale with. The tags before each item name say why.

+25 Starting Mana+25 Magic
On active ability kill, if held by a Mage this item gains 10 Magic.

+15 Crit+25 Magic
If this item is held by a Mage, double its stats.

+4 Mana Regen+25 Magic
If this item is held by a Mage, double its stats.

+25 Starting Mana+4 Mana Regen+25 Magic
On cast, remove 30 Frost from each enemy with 30 or more Frost to Stun those enemies for 2.5 seconds.

+4 Mana Regen+25 Magic
On cast, inflict 12 Frost on the nearest enemy.

+75 Magic
The holder counts as a Mage during combat. If they were already a Mage, they gain +25% Magic.
A and S rank upgrades are class upgrades: the options come from the hero's class, not the hero (game tutorial). In the current data the A and S rank options are the same list. S rank heroes also get one more item slot. Expand to see the options.

At start of combat, if this Hero is in the front row they gain (+100% Magic) Defense.

At start of combat, if this Hero is alone in the back 2 rows they gain +33% Magic and +50% Crit.

Stall abilities trigger 6 seconds faster. Backup.

On auto attack, deal (+100% Magic) bonus damage.

On cast, gain 100 Crit.

On cast, inflict (+50% Magic) Burn on enemies in range.

On cast, gain 1 Magic per 3 Burn on enemies in range.

After Stall (20), inflict (+100% Magic) Burn on all enemies.

At start of combat, Mages permanently gain 20 Magic. Backup.

On cast, inflict (+25% Magic) Frost on enemies in range.

On cast, gain 1 Magic per 5 Frost on enemies in range.

After Stall (20), inflict (+35% Magic) Frost on all enemies.

After Stall (25), permanently gain 40 Magic.

After Stall (15, 30, and 45), gain 100 Mana.

Gain 8 Mana Regen and 40 Starting Mana.
How to read the numbers: base value (+N% Stat) adds N% of that stat, (+A per B Stat) adds A for every B of that stat, and values split by slashes (/) are per rank.