Mage
Mages use Magic to deal damage and disrupt enemies with their active abilities.
Mage Mechanics: Stall, Burn, Frost.
Mage Heroes
A and S rank upgrades are class upgrades: the options come from the hero's class, not the hero (game tutorial). In the current data the A and S rank options are the same list.
A/S rank options 15

At start of combat, if this Hero is in the front row they gain (+100% Magic) Defense.

At start of combat, if this Hero is alone in the back 2 rows they gain +33% Magic and +50% Crit.

Stall abilities trigger 6 seconds faster. Backup.

On auto attack, deal (+100% Magic) bonus damage.

On cast, gain 100 Crit.

On cast, inflict (+50% Magic) Burn on enemies in range.

On cast, gain 1 Magic per 3 Burn on enemies in range.

After Stall (20), inflict (+100% Magic) Burn on all enemies.

At start of combat, Mages permanently gain 20 Magic. Backup.

On cast, inflict (+25% Magic) Frost on enemies in range.

On cast, gain 1 Magic per 5 Frost on enemies in range.

After Stall (20), inflict (+35% Magic) Frost on all enemies.

After Stall (25), permanently gain 40 Magic.

After Stall (15, 30, and 45), gain 100 Mana.

Gain 8 Mana Regen and 40 Starting Mana.
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