
The Stylish
Gain an item slot.
On auto attack, deal bonus damage per Shard generated this game.
The Heiress
“Oh.. I might actually be brilliant at this.”
A range-2 Warrior and Duelist whose Luxurious adds Attack and Attack Speed to each other and gives a Shard every 25 hits. Raise both together. The Stylish strengthens auto attacks for every Shard generated, which suits Dragomir and Niklas; The Sharp is a Backup buff for Warriors and Duelists, and The Elegant is an area active with lifesteal.

Gain (+25% Attack) Attack Speed and (+25% Attack Speed) Attack.
Every 25 auto attacks, gain 2 (+2 per rank) Shards.
At B rank you pick one of three. Tap the cards to compare.

Gain an item slot.
On auto attack, deal bonus damage per Shard generated this game.

For Rush (10), Warriors gain 8 (+8 per rank)% Attack and 4 (+4 per rank)% Crit. Backup.
After Stall (20), Duelists gain 8 (+8 per rank)% Attack Speed and 4 (+4 per rank)% Crit. Backup.

Gain 4 (+4 per rank) Crit and 4 (+4 per rank) Omnivamp, then deal 75 (+150% Attack) (+150% Attack Speed) (+150% Magic) damage to all enemies in Tilly's range.
Specializations, upgrades and items players picked for Tilly in shared builds. Each shows the pick rate (bold), the clear rate of builds with that pick, and the number of builds.
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Picked from the game data to match Tilly's mechanics, class and the stats their abilities scale with. The tags before each item name say why.

+20 Attack Speed+25 Attack
If this item is held by a Warrior, double its stats.

+20 Attack Speed+25 Attack
If this item is held by a Duelist, double its stats.

+15 Crit+25 Attack
On combat survival, if held by a Warrior this item gains 12 Attack.

+20 Attack Speed+15 Omnivamp
Every 15 auto attacks, if held by a Duelist this item gains 1 Attack Speed.

+15 Crit+25 Attack
If this item is held by a Warrior, double its stats.

+200 Max HP+20 Attack Speed
If this item is held by a Duelist, double its stats.
A and S rank upgrades are class upgrades: the options come from the hero's class, not the hero (game tutorial). In the current data the A and S rank options are the same list. S rank heroes also get one more item slot. Expand to see the options.

On Crit, heal (+50% Crit) health and gain 3 Mana.

On Crit, permanently gain 2 Attack.

For Rush (10), gain +100% Crit.

Rush abilities last 3 seconds longer. Backup.

Gain 100 Attack and 20 Omnivamp.

On combat victory, Warriors permanently gain 25 Attack. Backup.

On damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.

This Hero's auto attacks gain 150 Crit.

For Rush (8), gain +100% Attack.

Gain 1 Range and 50 Attack.

Warriors gain 2 Attack per Rush trigger this game. Backup.

At start of combat, Warriors gain 1000 (+500 per rank) lasting Shields. Backup.

Gain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.

This Hero gains 1 Attack per 8 Shields it has (Max Bonus: 1000).

At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 33 Attack.

On auto attack, inflict 1 (+1 per 33 Attack Speed) Burn (Max: 10).

Whenever a Duelist attacks an enemy with Burn, they gain 2 Attack Speed. Backup.

On auto attack, inflict 1 (+1 per 50 Attack Speed) Poison (Max: 6).

Whenever a Duelist attacks an enemy with Poison, they gain 2 Attack Speed. Backup.

On auto attack, inflict 1 (+1 per 80 Attack Speed) Frost (Max: 6).

Whenever a Duelist attacks an enemy with Frost, they gain 2 Attack Speed. Backup.

On auto attack, gain 1 Crit and 1 Attack per Debuff on the target.

Duelists gain 1 Attack Speed per Rush trigger this game. Backup.

For Rush (10), gain +50% Crit.
After Stall (20), gain +50% Crit.

On Crit, heal (+50% Crit) health and gain 3 Mana.

Duelists gain 2 Attack Speed per reroll this game. Backup.

Every 9 auto attacks, gain 1 Shard.

Gain 1 Range and 40 Attack Speed.

At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 25 Attack Speed.

Duelists gain 1 Attack Speed per Stall trigger this game. Backup.
How to read the numbers: base value (+N% Stat) adds N% of that stat, (+A per B Stat) adds A for every B of that stat, and values split by slashes (/) are per rank.