Niklas
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Niklas

The Dealer

Vanguard Shard Burn Rush

“Looks like you know a deal when you see one.”

Max HP
1150
Defense
44
Attack
40
Attack Speed
0.4
Attack Range
1
Crit
15
Max Mana
90
Starting Mana
45
Mana Regen
4

How to Play

A 1150 HP Vanguard whose Red Hot Deals consumes the leftmost item after each fight survived, permanently gaining its stats and turning it into Shards. Item count and Max HP power the Rush Burn. The Dealer is a Stun active, The Executive gives slots and Shields, and The Hoarder counterattacks with Shards, so it suits Shard makers like Dragomir.

Starting Ability

PassiveRed Hot Deals

Niklas has an extra item slot. When he survives combat, consume the item in his leftmost item slot to permanently gain 50 (+25 per rank)% of its stats and Shards equal to 80% of its value.

For Rush (14), auto attacks inflict 1 (+1 per 500 Max HP) Burn per equipped item.

B-Rank Specialization

At B rank you pick one of three. Tap the cards to compare.

StunShard

The Dealer

Active AbilityWheel and Deal
[45/90 Mana]

Swing a mace to deal 225 (+25% Max HP) (+200% Attack) (+150% Magic) damage and Stun for 3 seconds.

Every 4 casts, create a random item.

ShieldRush

The Executive

Passive Ability

Gain an item slot.

For Rush (15), gain (+33% Max HP) Shields per equipped item.

StallBackup

The Hoarder

Passive Ability

Gains class Tank

For Rush (20), whenever a Vanguard or Tank is auto attacked they deal 1 damage to the attacker per Shard generated this game. Backup.

Player Build Stats

Specializations, upgrades and items players picked for Niklas in shared builds. Each shows the pick rate (bold), the clear rate of builds with that pick, and the number of builds.

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Recommended Items

Picked from the game data to match Niklas's mechanics, class and the stats their abilities scale with. The tags before each item name say why.

Vanguard onlyRushMax HP scalingVanguard's Bracelet

+200 Max HP+10 HP Per Second

On Rush trigger, if held by a Vanguard this item gains 20 Max HP.

Vanguard onlyAttack scalingMax HP scalingVanguard's Sword

+200 Max HP+25 Attack

If this item is held by a Vanguard, double its stats.

RushAttack scalingMax HP scalingAdrenal Eye

+200 Max HP+25 Attack

For Rush (7), gain +33% basic stats.

RushAttack scalingMax HP scalingCrown of Haste

+300 Max HP+40 Attack

The holder gains 1 Attack and 8 Max HP per Rush trigger this game.

RushAttack scalingMax HP scalingEye of Haste

+200 Max HP+25 Attack

The holder's Rush abilities last 3 seconds longer.

Vanguard onlyMax HP scalingVanguard's Buckler

+200 Max HP+30 Defense

If this item is held by a Vanguard, double its stats.

A/S Rank Class Upgrades

A and S rank upgrades are class upgrades: the options come from the hero's class, not the hero (game tutorial). In the current data the A and S rank options are the same list. S rank heroes also get one more item slot. Expand to see the options.

Vanguard A/S rank options (15)
Class UpgradeBulk Formation

At start of combat, give this Hero and adjacent Heroes (+25% Max HP) Max HP.

Class UpgradeVindictive Shields

The first time each combat this Hero goes below 50% Max HP, they gain (+50% Max HP) Shields and deal (+50% Max HP) damage to adjacent enemies.

Class UpgradeCalming Presence

Vanguards gain 13 (+10 per rank) HP/S. Backup.

Class UpgradeDistraction

After Stall (10, 20, 30, 40, and 50): Taunt all enemies.

Class UpgradeIntimidating Aura

Each second, deal (+3% Max HP) damage to adjacent enemies.

Class UpgradeRushed Offense

On Rush trigger, gain 100 Max HP, 12 Attack, and 10 Attack Speed.

Class UpgradeRushed Size

For Rush (12), gain +100% Max HP.

Class UpgradeRush Overdrive

Rush abilities last 3 seconds longer. Backup.

Class UpgradeBurning Aura

On auto attack or when auto attacked, inflict 1 (+1 per 800 Max HP) Burn on the enemy (Max: 7).

Class UpgradeAggressive Presence

Vanguards gain 50 (+50 per rank) Attack. Backup.

Class UpgradeBurning Eye

At start of combat, inflict 30 (+1 per 50 Max HP) Burn on all enemies.

Class UpgradeBurning Restoration

On auto attack or when auto attacked, if the enemy has Burn gain 1 HP/S.

Class UpgradeViolent Presence

Whenever a Vanguard auto attacks or is auto attacked, they gain 25 Shields. Backup.

Class UpgradeBrutal Vitality

Gain 1000 Max HP and 20 Omnivamp.

Class UpgradeShield Line

At start of combat, give all Heroes in the front 2 rows (+66% Max HP) Shields.

See everything on the class page

Heroes with the Same Mechanics

How to read the numbers: base value (+N% Stat) adds N% of that stat, (+A per B Stat) adds A for every B of that stat, and values split by slashes (/) are per rank.