Vanguard

Vanguards use Max HP to absorb and dish out damage.

Vanguard Mechanics: Rush, Shields, Burn.

Vanguard Heroes

A and S rank upgrades are class upgrades: the options come from the hero's class, not the hero (game tutorial). In the current data the A and S rank options are the same list.

A/S rank options 15

Class UpgradeBulk Formation

At start of combat, give this Hero and adjacent Heroes (+25% Max HP) Max HP.

Class UpgradeVindictive Shields

The first time each combat this Hero goes below 50% Max HP, they gain (+50% Max HP) Shields and deal (+50% Max HP) damage to adjacent enemies.

Class UpgradeCalming Presence

Vanguards gain 13 (+10 per rank) HP/S. Backup.

Class UpgradeDistraction

After Stall (10, 20, 30, 40, and 50): Taunt all enemies.

Class UpgradeIntimidating Aura

Each second, deal (+3% Max HP) damage to adjacent enemies.

Class UpgradeRushed Offense

On Rush trigger, gain 100 Max HP, 12 Attack, and 10 Attack Speed.

Class UpgradeRushed Size

For Rush (12), gain +100% Max HP.

Class UpgradeRush Overdrive

Rush abilities last 3 seconds longer. Backup.

Class UpgradeBurning Aura

On auto attack or when auto attacked, inflict 1 (+1 per 800 Max HP) Burn on the enemy (Max: 7).

Class UpgradeAggressive Presence

Vanguards gain 50 (+50 per rank) Attack. Backup.

Class UpgradeBurning Eye

At start of combat, inflict 30 (+1 per 50 Max HP) Burn on all enemies.

Class UpgradeBurning Restoration

On auto attack or when auto attacked, if the enemy has Burn gain 1 HP/S.

Class UpgradeViolent Presence

Whenever a Vanguard auto attacks or is auto attacked, they gain 25 Shields. Backup.

Class UpgradeBrutal Vitality

Gain 1000 Max HP and 20 Omnivamp.

Class UpgradeShield Line

At start of combat, give all Heroes in the front 2 rows (+66% Max HP) Shields.