
The Tectonic
Gain (+25% Max HP) Shields, then deal 50 (+25% Max HP) (+200% Defense) (+100% Magic) damage and Stun enemies in front of Rowan for 4 seconds.
The Anchor
“You're safe with me.”
A Vanguard and Tank whose Hearty grants HP Per Second scaling with Max HP and Defense after Stall 10s. Stack both stats. The Tectonic gives Shields and a frontal Stun, The Protector turns Shields into bonus damage, and The Friend is a Backup that shares stats with Tanks and Vanguards. Pairs with Ming's The Tempered, which raises Vanguard HP.

After Stall (10), gain 2 (+1 per 100 Max HP) (+1 per 15 Defense) HP/S.
At B rank you pick one of three. Tap the cards to compare.

Gain (+25% Max HP) Shields, then deal 50 (+25% Max HP) (+200% Defense) (+100% Magic) damage and Stun enemies in front of Rowan for 4 seconds.

On auto attack, gain (+3% Max HP) Shields, then deal bonus damage equal to 75 (+25 per rank)% of current Shields (Max Damage: (+1000% Max HP).

On Stall trigger, permanently gain 20 Max HP and 5 Defense. Backup.
Backup Only: At start of combat, Tanks and Vanguards gain all Defense and Max HP gained from this ability.
Specializations, upgrades and items players picked for Rowan in shared builds. Each shows the pick rate (bold), the clear rate of builds with that pick, and the number of builds.
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Picked from the game data to match Rowan's mechanics, class and the stats their abilities scale with. The tags before each item name say why.

+30 Defense+10 HP Per Second
On Stall trigger, if held by a Tank this item gains 2 Defense.

+200 Max HP+30 Defense
If this item is held by a Tank, double its stats.

+200 Max HP+30 Defense
If this item is held by a Vanguard, double its stats.

+30 Defense+25 Magic
After Stall (40), gain +33% basic stats.

+45 Defense+40 Magic
The holder gains 1 Defense and 1 Magic per Stall trigger this game.

+45 Defense+40 Magic
The holder's Stall abilities trigger 12 seconds sooner.
A and S rank upgrades are class upgrades: the options come from the hero's class, not the hero (game tutorial). In the current data the A and S rank options are the same list. S rank heroes also get one more item slot. Expand to see the options.

At start of combat, give this Hero and adjacent Heroes (+25% Max HP) Max HP.

The first time each combat this Hero goes below 50% Max HP, they gain (+50% Max HP) Shields and deal (+50% Max HP) damage to adjacent enemies.

Vanguards gain 13 (+10 per rank) HP/S. Backup.

After Stall (10, 20, 30, 40, and 50): Taunt all enemies.

Each second, deal (+3% Max HP) damage to adjacent enemies.

On Rush trigger, gain 100 Max HP, 12 Attack, and 10 Attack Speed.

For Rush (12), gain +100% Max HP.

Rush abilities last 3 seconds longer. Backup.

On auto attack or when auto attacked, inflict 1 (+1 per 800 Max HP) Burn on the enemy (Max: 7).

Vanguards gain 50 (+50 per rank) Attack. Backup.

At start of combat, inflict 30 (+1 per 50 Max HP) Burn on all enemies.

On auto attack or when auto attacked, if the enemy has Burn gain 1 HP/S.

Whenever a Vanguard auto attacks or is auto attacked, they gain 25 Shields. Backup.

Gain 1000 Max HP and 20 Omnivamp.

At start of combat, give all Heroes in the front 2 rows (+66% Max HP) Shields.

After Stall (30), heal 100% Max HP, gain 100 Mana, and gain +25% Defense.

Stall abilities trigger 6 seconds faster. Backup.

On Stall trigger, gain 45 Defense.

When auto attacked, gain 2 Defense.

After Stall (10, 20, 30, 40, and 50): Taunt all enemies.

Tanks gain +33% Defense against damage from enemies with Frost. Backup.

When auto attacked, deal (+50% Defense) damage to adjacent enemies.

Tanks gain 1 Attack and 1 Magic per 2 Defense they have. Backup.

When auto attacked, inflict 1 (+1 per 100 Defense) Frost on the attacker (Max: 6).

When auto attacked by an enemy with Frost, gain 2 HP/S.

When auto attacked, inflict 1 (+1 per 100 Defense) Poison on the attacker (Max: 6).

When auto attacked by an enemy with Poison, gain 2 HP/S.

Tanks gain +33% Defense against damage from enemies with Poison. Backup.

This Hero gains +20% Defense for each enemy targeting it.

At start of combat, if this Hero is in the back row all Heroes gain +75% Defense.
How to read the numbers: base value (+N% Stat) adds N% of that stat, (+A per B Stat) adds A for every B of that stat, and values split by slashes (/) are per rank.