
The Haughty
Taunt all enemies. Gain 100 (+100 per rank) Shields plus 10 (+10% Defense) (+10% Magic) Shields per Stall triggered this game. After 5 seconds, deal damage to all enemies targeting Skorn equal to 50% of his remaining Shields.
The Bulwark
“Let them try. I'll take it gladly.”
A 60 Defense Tank whose Retribution hits enemies that attacked it with damage and Defense-scaling Poison after Stall 10s. Stack Defense. The Haughty taunts, then counterattacks with Shields, The Winter's Bite adds Frost equal to the Poison, and The Bristleguard is a Backup that scales with the number of Tanks. Pimenta's The Seasoned raises Tank Defense.

When auto attacked after Stall (10), deal 2 (+100% Magic) damage and inflict 1 (+1 per 50 Defense) Poison on the attacker.
At B rank you pick one of three. Tap the cards to compare.

Taunt all enemies. Gain 100 (+100 per rank) Shields plus 10 (+10% Defense) (+10% Magic) Shields per Stall triggered this game. After 5 seconds, deal damage to all enemies targeting Skorn equal to 50% of his remaining Shields.

Whenever Skorn inflicts Poison, he inflicts an equal amount of Frost.
Whenever Skorn inflicts Frost, he gains (+10 per rank) Shields.

At start of combat, for each Tank in combat inflict 10 (+10 per rank) Poison on all enemies and give 10 (+10 per rank) Defense to all Heroes. Backup.
Specializations, upgrades and items players picked for Skorn in shared builds. Each shows the pick rate (bold), the clear rate of builds with that pick, and the number of builds.
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Picked from the game data to match Skorn's mechanics, class and the stats their abilities scale with. The tags before each item name say why.

+30 Defense+10 HP Per Second
On Stall trigger, if held by a Tank this item gains 2 Defense.

+30 Defense+25 Magic
After Stall (40), gain +33% basic stats.

+45 Defense+40 Magic
The holder gains 1 Defense and 1 Magic per Stall trigger this game.

+45 Defense+40 Magic
The holder's Stall abilities trigger 12 seconds sooner.

+200 Max HP+30 Defense
If this item is held by a Tank, double its stats.

+4 Mana Regen+30 Defense
If this item is held by a Tank, double its stats.
A and S rank upgrades are class upgrades: the options come from the hero's class, not the hero (game tutorial). In the current data the A and S rank options are the same list. S rank heroes also get one more item slot. Expand to see the options.

After Stall (30), heal 100% Max HP, gain 100 Mana, and gain +25% Defense.

Stall abilities trigger 6 seconds faster. Backup.

On Stall trigger, gain 45 Defense.

When auto attacked, gain 2 Defense.

After Stall (10, 20, 30, 40, and 50): Taunt all enemies.

Tanks gain +33% Defense against damage from enemies with Frost. Backup.

When auto attacked, deal (+50% Defense) damage to adjacent enemies.

Tanks gain 1 Attack and 1 Magic per 2 Defense they have. Backup.

When auto attacked, inflict 1 (+1 per 100 Defense) Frost on the attacker (Max: 6).

When auto attacked by an enemy with Frost, gain 2 HP/S.

When auto attacked, inflict 1 (+1 per 100 Defense) Poison on the attacker (Max: 6).

When auto attacked by an enemy with Poison, gain 2 HP/S.

Tanks gain +33% Defense against damage from enemies with Poison. Backup.

This Hero gains +20% Defense for each enemy targeting it.

At start of combat, if this Hero is in the back row all Heroes gain +75% Defense.
How to read the numbers: base value (+N% Stat) adds N% of that stat, (+A per B Stat) adds A for every B of that stat, and values split by slashes (/) are per rank.