Skorn
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Skorn

The Bulwark

Tank Poison Stall

“Let them try. I'll take it gladly.”

Max HP
950
Defense
60
Attack
30
Attack Speed
0.38
Attack Range
1
Crit
15
Max Mana
105
Starting Mana
30
Mana Regen
4

How to Play

A 60 Defense Tank whose Retribution hits enemies that attacked it with damage and Defense-scaling Poison after Stall 10s. Stack Defense. The Haughty taunts, then counterattacks with Shields, The Winter's Bite adds Frost equal to the Poison, and The Bristleguard is a Backup that scales with the number of Tanks. Pimenta's The Seasoned raises Tank Defense.

Starting Ability

PassiveRetribution

When auto attacked after Stall (10), deal 2 (+100% Magic) damage and inflict 1 (+1 per 50 Defense) Poison on the attacker.

B-Rank Specialization

At B rank you pick one of three. Tap the cards to compare.

ShieldStall

The Haughty

Active AbilityCome At Me!
[30/105 Mana]

Taunt all enemies. Gain 100 (+100 per rank) Shields plus 10 (+10% Defense) (+10% Magic) Shields per Stall triggered this game. After 5 seconds, deal damage to all enemies targeting Skorn equal to 50% of his remaining Shields.

PoisonFrost

The Winter's Bite

Passive Ability

Whenever Skorn inflicts Poison, he inflicts an equal amount of Frost.

Whenever Skorn inflicts Frost, he gains (+10 per rank) Shields.

PoisonBackup

The Bristleguard

Passive Ability

At start of combat, for each Tank in combat inflict 10 (+10 per rank) Poison on all enemies and give 10 (+10 per rank) Defense to all Heroes. Backup.

Player Build Stats

Specializations, upgrades and items players picked for Skorn in shared builds. Each shows the pick rate (bold), the clear rate of builds with that pick, and the number of builds.

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Recommended Items

Picked from the game data to match Skorn's mechanics, class and the stats their abilities scale with. The tags before each item name say why.

Tank onlyStallDefense scalingTank's Tower Shield

+30 Defense+10 HP Per Second

On Stall trigger, if held by a Tank this item gains 2 Defense.

StallDefense scalingMagic scalingTranquil Eye

+30 Defense+25 Magic

After Stall (40), gain +33% basic stats.

StallDefense scalingMagic scalingCatalyst of Patience

+45 Defense+40 Magic

The holder gains 1 Defense and 1 Magic per Stall trigger this game.

StallDefense scalingMagic scalingCrown of Patience

+45 Defense+40 Magic

The holder's Stall abilities trigger 12 seconds sooner.

Tank onlyDefense scalingTank's Buckler

+200 Max HP+30 Defense

If this item is held by a Tank, double its stats.

Tank onlyDefense scalingTank's Cape

+4 Mana Regen+30 Defense

If this item is held by a Tank, double its stats.

A/S Rank Class Upgrades

A and S rank upgrades are class upgrades: the options come from the hero's class, not the hero (game tutorial). In the current data the A and S rank options are the same list. S rank heroes also get one more item slot. Expand to see the options.

Tank A/S rank options (15)
Class UpgradeSecond Wind

After Stall (30), heal 100% Max HP, gain 100 Mana, and gain +25% Defense.

Class UpgradeStall Certainty

Stall abilities trigger 6 seconds faster. Backup.

Class UpgradeStalled Defense

On Stall trigger, gain 45 Defense.

Class UpgradeResolute

When auto attacked, gain 2 Defense.

Class UpgradeDistraction

After Stall (10, 20, 30, 40, and 50): Taunt all enemies.

Class UpgradeFreezing Presence

Tanks gain +33% Defense against damage from enemies with Frost. Backup.

Class UpgradeSpiked

When auto attacked, deal (+50% Defense) damage to adjacent enemies.

Class UpgradeThe Best Offense...

Tanks gain 1 Attack and 1 Magic per 2 Defense they have. Backup.

Class UpgradeFreezing Aura

When auto attacked, inflict 1 (+1 per 100 Defense) Frost on the attacker (Max: 6).

Class UpgradeFreezing Restoration

When auto attacked by an enemy with Frost, gain 2 HP/S.

Class UpgradePoisonous Aura

When auto attacked, inflict 1 (+1 per 100 Defense) Poison on the attacker (Max: 6).

Class UpgradePoisonous Restoration

When auto attacked by an enemy with Poison, gain 2 HP/S.

Class UpgradePoisonous Presence

Tanks gain +33% Defense against damage from enemies with Poison. Backup.

Class UpgradeProtector

This Hero gains +20% Defense for each enemy targeting it.

Class UpgradeRear Support

At start of combat, if this Hero is in the back row all Heroes gain +75% Defense.

See everything on the class page

Heroes with the Same Mechanics

How to read the numbers: base value (+N% Stat) adds N% of that stat, (+A per B Stat) adds A for every B of that stat, and values split by slashes (/) are per rank.