Irini
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Irini

Second Wind

Duelist Stall

“They said I'd never do this again.”

Max HP
650
Defense
29
Attack
31
Attack Speed
0.54
Attack Range
3
Crit
15
Max Mana
75
Starting Mana
10
Mana Regen
4

How to Play

A range-3 Duelist whose Limitless stacks Attack Speed with every attack and, after Stall 15s, adds bonus damage based on Attack Speed. Raise Attack Speed above everything else. The Mighty is a Backup that grows Duelists like Nyx and Karsu, The Electric gets stronger as Stall and Rush stack up, and The Olympic grants the quest item Zeus's Thunder.

Starting Ability

PassiveLimitless

Each auto attack, gain 1 Attack Speed.

After Stall (15), auto attacks deal (+100% Attack Speed) bonus damage.

B-Rank Specialization

At B rank you pick one of three. Tap the cards to compare.

StallRush

The Electric

Active AbilityGathering Storm
[10/75 Mana]

Call down lightning, dealing 10 (+20% Attack Speed) (+10% Attack) (+10% Magic) damage per Stall and Rush triggered this game.

Backup

The Mighty

Passive Ability

After Stall (10), whenever a Duelist auto attacks it gains (+1 per rank) Attack Speed and (+1 per rank) Attack. Backup.

Crit

The Olympic

Passive Ability

Gain the unique quest item Zeus's Thunder.

Player Build Stats

Specializations, upgrades and items players picked for Irini in shared builds. Each shows the pick rate (bold), the clear rate of builds with that pick, and the number of builds.

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Recommended Items

Picked from the game data to match Irini's mechanics, class and the stats their abilities scale with. The tags before each item name say why.

Duelist onlyAttack scalingAttack Speed scalingDuelist's Bow

+20 Attack Speed+25 Attack

If this item is held by a Duelist, double its stats.

Duelist onlyAttack Speed scalingDuelist's Foil

+20 Attack Speed+15 Omnivamp

Every 15 auto attacks, if held by a Duelist this item gains 1 Attack Speed.

Duelist onlyAttack Speed scalingDuelist's Vest

+200 Max HP+20 Attack Speed

If this item is held by a Duelist, double its stats.

StallMagic scalingTranquil Eye

+30 Defense+25 Magic

After Stall (40), gain +33% basic stats.

StallMagic scalingCatalyst of Patience

+45 Defense+40 Magic

The holder gains 1 Defense and 1 Magic per Stall trigger this game.

StallMagic scalingCrown of Patience

+45 Defense+40 Magic

The holder's Stall abilities trigger 12 seconds sooner.

A/S Rank Class Upgrades

A and S rank upgrades are class upgrades: the options come from the hero's class, not the hero (game tutorial). In the current data the A and S rank options are the same list. S rank heroes also get one more item slot. Expand to see the options.

Duelist A/S rank options (15)
Class UpgradeBurning Attacks

On auto attack, inflict 1 (+1 per 33 Attack Speed) Burn (Max: 10).

Class UpgradeBurning Acceleration

Whenever a Duelist attacks an enemy with Burn, they gain 2 Attack Speed. Backup.

Class UpgradePoisonous Attacks

On auto attack, inflict 1 (+1 per 50 Attack Speed) Poison (Max: 6).

Class UpgradePoisonous Acceleration

Whenever a Duelist attacks an enemy with Poison, they gain 2 Attack Speed. Backup.

Class UpgradeFreezing Attacks

On auto attack, inflict 1 (+1 per 80 Attack Speed) Frost (Max: 6).

Class UpgradeFreezing Acceleration

Whenever a Duelist attacks an enemy with Frost, they gain 2 Attack Speed. Backup.

Class UpgradeDebuff Velocity

On auto attack, gain 1 Crit and 1 Attack per Debuff on the target.

Class UpgradeRush Dynamo

Duelists gain 1 Attack Speed per Rush trigger this game. Backup.

Class UpgradeCritical Timing

For Rush (10), gain +50% Crit.

After Stall (20), gain +50% Crit.

Class UpgradeCritical Invigoration

On Crit, heal (+50% Crit) health and gain 3 Mana.

Class UpgradeRolling Speed

Duelists gain 2 Attack Speed per reroll this game. Backup.

Class UpgradeGolden Eye

Every 9 auto attacks, gain 1 Shard.

Class UpgradeRanger

Gain 1 Range and 40 Attack Speed.

Class UpgradeScaling Speed

At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 25 Attack Speed.

Class UpgradeStall Dynamo

Duelists gain 1 Attack Speed per Stall trigger this game. Backup.

See everything on the class page

Heroes with the Same Mechanics

How to read the numbers: base value (+N% Stat) adds N% of that stat, (+A per B Stat) adds A for every B of that stat, and values split by slashes (/) are per rank.